Lovedoll Toy Factory

Lovedoll Toy Factory 0.4.1

Version
0.4.1
Links

Patch Notes

0.4.1

[Bug Fixes]
- Fixed the game occasionally crashing whenever the player gets jumpscared. This was due to a setting I changed in the application properties that caused it to not load animated images correctly.

- The buttons on cameras no longer vanish permanently whenever the player fixes them after they go down. This was due to a major bug in Security's code whenever she is unloaded from memory.

- Fixed one of the secret easter eggs to show up on the correct camera.
- Save files now function properly. Custom Night AI levels are now properly saved, so you don't have to set them all over again.
- The config file for game settings now functions properly.
[Temporary Changes]
- Temporarily removed the FFMPeg object from the game, as people were having trouble opening the game for currently unknown reasons. The intro video, as a result, no longer loads, but is still present in the Data folder.

- New menu sounds, although I may change some of them because I'm not too satisfied with how they sound yet.
[Additions]
- Numerous new camera sprites for Hoppi! Not all of them have been drawn yet.
- Merri's stun animations have been added, alongside quite a few hot vocal performances for Merri's... peculiar method of preventing the player from doing stuff. This is alongside numerous changes to how her stun mechanic works.

- Merri's camera sprites have been redrawn to fit better with the artstyle of the game, since they had a distinctly thicker line-weight than all of the other artwork. There are also new sprites for when she is at either door.

- Bratti's window animations have been added!
- Character descriptions are now displayed on the custom night screen. You can now read up how each character works by hovering your mouse over their portrait. Later down the line, I plan on displaying this in a much more fancier fashion.

- Creepi has been somewhat implemented into the game. She currently only has a few sprites drawn, and cannot jumpscare the player yet.
- There are now keybinds for opening the camera/panel. The default keybind is Space. You can rebind it using the config file.
- There is also a keybind for playing the lure. It's default is Shift. You can also rebind it using the config file, too.
- You can now disable the perspective effects, vignette effects, and camera glitch effects in the config. The options for the former 2 were in the config file before, but did not have any effect on the game.

- Vsync now works with the game, meaning that you can now run the game on higher FPSes on high refresh rate monitors.
[Removals]
- Unfortunately, due to programming complications, the planned pause screen is likely going to be removed, or rather replaced with a menu upon pressing ESC that does not actually pause the gameplay, but allows the player to restart the night or exit to the menu.

- Removed Lerri.
[Config.ini]
Since there is no actual settings menu implemented yet, I would like to explain what each setting in config.ini does.
Fullscreen - Determines if the game is fullscreen or not.
Vsync - Determines if Vsync is active. This makes the game match your monitor's frame rate.
FPS - When Vsync is disabled, this is the frame rate that the game is limited to. Due to Clickteam limitations, the max limit is 1000.
Show Cursor - Determines if the animated cursor for the game will replace the normal windows mouse.
Perspective Effect - Disabling this removes the perspective shader.
Vignette Effect - Disabling this removes the black vignette around the screen.
Camera Glitch - Disabling this removes the glitch effect when switching cameras.
Discord Presence - Enables the game's Discord rich presence. Somewhat unfinished.
Instant Retry - Does nothing currently. Will allow the player to instantly retry the night after getting a game over.
Skip Intro - Skips the intro video and goes straight to the title screen. (Currently, the intro video does not play ingame because the FFMpeg object caused issues.)

Open Panel - The keybind that opens the camera panel and repair panel. Can be rebinded to other keys.
Play Lure - The keybind that plays the audio lure on the cameras. Can be rebinded to other keys.