Ludus Mortis

Ludus Mortis 0.9.46

Version
0.9.46
Version Date
Jan. 10, 2024
Links

Patch Notes

Version 0.9.46

Changelog

  • Added a new dungeon
  • Fixed "Spell Power Mod" for high level of INT
  • Attributes limit is now 40 and you can increase them up to 25 using XP
  • Reduced the cost of XP for increasing Attributes, modified the cost of skills and experience levels
  • Reduced the amount of HP for high level enemies
  • Changed some blessings available in the Templum
  • Increased the effects of Morale
  • If the average level of your party is higher than the dungeon level, you start the battle with higher Morale
  • "Dominion of Terror" can't be activated in the first 30 days and is now limited to +3 lvl instead of +5
  • Fixed "Dimachaerus" hit chance that could go over 90%
  • New sfx for some enemies
  • Fixed "Increased Ambrosia" event that wrongfully increased the enemies level as well
  • Fixed "Solid Parry" effect
  • Fixed the level of gladiators that wasn't correctly displayed in the roster page when you leveled up a character
  • "Finesse" only works if the character doesn't equip a shield
  • Fixed the secrets count in the Catacomb of Balbina
  • Increased the dmg bonus of "fists-fighter"
  • Elemental damage now correctly scales with the enemies level
  • The level of "Provocationem Fati" now depends on the average level of the current party
  • You can increase the level of "Provocationem Fati" to obtain more rewards during your exploration
  • Chests in "Provocationem Fati" are initially "cursed" and cannot be open until you have a certain amount of "Provocationem points"
  • Balanced the effect and cost of "Backstab"
  • Increased to 30% the lowest chance of hitting an enemy