Ludus Mortis
Ludus Mortis 0.9.46
Version Date
Jan. 10, 2024
Patch Notes
Version 0.9.46
Changelog
- Added a new dungeon
- Fixed "Spell Power Mod" for high level of INT
- Attributes limit is now 40 and you can increase them up to 25 using XP
- Reduced the cost of XP for increasing Attributes, modified the cost of skills and experience levels
- Reduced the amount of HP for high level enemies
- Changed some blessings available in the Templum
- Increased the effects of Morale
- If the average level of your party is higher than the dungeon level, you start the battle with higher Morale
- "Dominion of Terror" can't be activated in the first 30 days and is now limited to +3 lvl instead of +5
- Fixed "Dimachaerus" hit chance that could go over 90%
- New sfx for some enemies
- Fixed "Increased Ambrosia" event that wrongfully increased the enemies level as well
- Fixed "Solid Parry" effect
- Fixed the level of gladiators that wasn't correctly displayed in the roster page when you leveled up a character
- "Finesse" only works if the character doesn't equip a shield
- Fixed the secrets count in the Catacomb of Balbina
- Increased the dmg bonus of "fists-fighter"
- Elemental damage now correctly scales with the enemies level
- The level of "Provocationem Fati" now depends on the average level of the current party
- You can increase the level of "Provocationem Fati" to obtain more rewards during your exploration
- Chests in "Provocationem Fati" are initially "cursed" and cannot be open until you have a certain amount of "Provocationem points"
- Balanced the effect and cost of "Backstab"
- Increased to 30% the lowest chance of hitting an enemy