Ludus Mortis

Ludus Mortis 1.0.4

Version
1.0.4
Version Date
April 12, 2024
Links

Patch Notes

Version 1.0.4

Changelog

  • Increased the power of many active skills
  • Fixed wining streak bug that caused problems with loot not being collectible
  • Changed name of active skill "Faster than light" to "Quicksilver" (there was another passive skill with the same name)
  • "No Mercy", "Focused Block" and "Demon Hunter" passive skills now increase their power with character level
  • "Lack of Focus" passive skill depends on enemy level
  • Increased morale reduction when missing the enemy
  • Increased champions' power
  • Increased "Defense" action effects for enemies: they now gain +20 def (instead of +15) and a 5% bonus to parry chance
  • Enemies will use special skills more often
  • Changed the "Trap Expert" exploration skill: now disarms the trap and grants some XP
  • If the enemy is "Shocked" it does not increase its "special charge" even if he uses "Defense"
  • Increased critical chance for all enemies
  • Added a couple of decorative effects in the dungeons
  • Added enhanced versions of the "Armor Breaker" and "Poison Flask" skills
  • Fixed display of custom portraits on the inventory page
  • Slightly increased HP for all enemies (and XP given on death)
  • Added a new animation for "Rain of Arrows"
  • Removed the terms "Round order mod" and "Encumbrance" and replaced them with "Initiative"

It's a pretty big update so let me know your feedback on the Community Hub or join my Discord server https://discord.gg/RfUNc8w