MageWorks
MageWorks 0.0.19
Version Date
Jan. 27, 2017
Patch Notes
MageWorks update v0.0.19 is now available!
MageWorks update v0.0.19 is now available and focuses on improving the tutorial system for new players
Here's a list of what's new:
[*]Fixed a collision issue with the tools in the workshops. It's now easier to pick them up / exchange with the players stave
[*]A new teleporting system has been implemented that differentiates between teleporting and using location-based spells
[*]Location based spells are now activated on release similar to the teleport, but with a notably different arc indication
[*]Usable object collision have been increased to allow for easier touch actions. For example gates can be opened and closed from further away now.
[*]A basic training area has been added. On first load, the player will start here, but can exit at any time after completing this level at least once. This is helpful to guide new players regardless of the campaign progression
[*]The tutorial book has been updated to include pages that describe different types of spells. for example, some spells require 'reach' and some require 'ground'. Diagrams have been included with spell examples that illustrate this concept. Additionally, the tutorial book will always be loaded into basic training.
[*]Spells that require reach (the ball lightning spell requires reach for example) no longer require the staff trigger to be held to cast. As long as the player is reaching and pulls the trigger, the spell will activate.
[*]At the observatory, if a constellation is aligned with the telescope, players only need to teleport onto the travel portal to warp to another level. (Players no longer need to hold the staff trigger).
Known Issues (with some carried forward from previous build):
[*]The CNC machine (machine that creates the wood shape based on the drawings) occasionally runs into a bug where it doesn't carve the drawing. this can temporarily be fixed by drawing a new drawing. This will be fixed in a future build.
[*]The 3d printed file from the CNC machine is still twisted at a few spots and we are working on a solution to this issue
[*]The tutorial bird A.I. is going through some changes, so you may see it fly to the correct place, but facing the wrong direction
[*]quickplay gameplay is still in process of being developed, so the dragon may be impossible to kill at the moment (but is still fun to watch!)
[*]Saving custom staff shapes in the woodshop causes some issues on the storage shelf, but still creates the 3d printable file
On The Horizon (carried over from previous build):
[*]continued improvements to the crafting system so the staff can be assembled with stored parts
[*]a few more spells are still in the process of being constructed
[*]quick play games will continue to be tuned
[*]with core programming mostly complete, there will be optimizations and changes to level design to improve exploration gameplay
[*]the mining-cart quickplay game is in development