Build v0.1.2 primarily focuses on bug fixes, however, there are a few new additions and improvements to the game.
Here's a list of what's new:- New menu system! Players now start the game with a more traditional menu system per community feedback. The new menu allows players to go directly to specific areas such as quick play, campaign, and the future workshop (coming soon)
- Bug fixes! Saving something shaped on the lathe requires the power to be turned off first. All parts of a drawing are now saved as intended. The CNC machine has been adjusted so it will not get stuck depending on what has been drawn.
- Music! There is now some background music in your castle and during the main menu.
- The mining cart ride now has some additional art integrated into the environment
Known Issues:- Dragon fight still in process
- Book of Ink has no impact on ink yet
- Tutorial bird still in process of being programmed so tutorials can be completed
- Shaped crystals aren't currently saved after tumbling
On the Horizon- Fixing the 'Known Issues' ːsteammockingː
- Zombie Shoppes! Work has begun on the zombie shoppes where players can buy new parts for their staff using the gold they've collected
- Continuing work on gameplay balancing with spell reload times, damage, and A.I. range
- Wrapping up the spells available to unlock
- The Workshop! An area that focuses purely on staff crafting and assembly will be available in the near future.