MageWorks
MageWorks 0.9.1
Version Date
Nov. 29, 2017
Patch Notes
MageWorks v0.9.1 Now Available!
What's new:- Workshop tweaks - MageWorks needed an intro that was good for people new to VR. So, the workshop has become that welcome zone. After players learn to craft a staff, they export a 3d-printable file in the process of progressing to the next training level which is combat training.
- Fixed a bug that allowed players to teleport during the mining ride
- Added AI to the mining ride mini-game with a scoreboard at end of ride. Gold collected is increased based on kill count.
- Fixed a bug where zombies would not attack the fountain at the Graveyard mini-game
- New spell selection system. Spells can be selected quickly with only one hand.
- Fixed a bug where player's could not teleport/navigate through boss fight
- New travel method! when players find a constellation in the observatory, they can use their level warp skill to travel to the destination.
Known Issues:- Attack distance on skeleton warriors is a little too far
- Aiming on skeletal mages is off a bit, and will be more accurate in the next build
- Quests are obscure, and will be improved on next build with helpers that direct players in the right direction to find their missing spellbooks.
On The Horizon:- bug fixes
- more crystal types and shapes will be available in a future build
- more staff shapes to purchase at the zombie shoppes
- considering a staff collection area where players can store their designs or purchased shapes