Magicraft
Magicraft 1.1.13
Version Date
Feb. 10, 2025
Patch Notes
【0210】V1.1.13 Patch Updates
————- adjust ————-
-Now the main interface settings don't show functions that need to be unlocked by default to change the key
-Character relic styling in settings is now the same as character styling
-Summoner transparency hints (campsite road signs and chapter progress screens)
-Spell disable UI fine tuning
-If the only spells reset by the Key of Restart are Pillar of Light and Magic Bullet, then a Magic Bullet is also compensated for
-Optimized the experience of sustained/stored spell casting
————- Fixes ————-
-Fixed the inability to switch the relic display in the character status screen.
-Fixed the UI that shows the relics obtained from the Training Grounds even if you are out of the Training Grounds.
-Fix the spell disable in the menu icon not refreshing sometimes.
-Fix the old player reward unlocking the yellow cake not effective
-Fix the bug of handle navigation in setting interface.
-Fix the bug that the handle still displays the staff information even if you close the backpack.
-Fix a key icon missing when moving staff with handle
-Fix the ESC icon in which the handle will return when pressing the interaction key.
-Fixed the problem that reading the file will disable the flight when there are both flight and witch's broom.
-Fixed the problem that Scarecrow can't record too much damage.
-Fixed the black screen when going through the side door and encountering the treasure chest monster.
-Fixed an issue where Shining Star Vector captured by the enemy was affected by transparency.
-Fixed the issue where the Blue Recovery feature of Eternal Spring Tendrils could not activate the Magic Shield.
-Fixed the issue where Staff Spirit + Essence + Worm's Nest would be released indefinitely when there were no legal enemies in the room.
-Fixed an issue where Essence + Nest could hit outside the field.
-Fixed a bug where some falling spells would trigger a halfway teleport.
-Fixed the issue where the Falling Demon Sword left on the ground would destroy our butterflies/balls in a big way.
-Fixed the issue where the staff that was replaced during a player's sit would stay in the air and could not be interacted with.
-Fixed the issue that when Summoner + Wrap + Summoner, the following Summoner may exceed the limit and cancel the preceding Summoner of the same type, resulting in abnormal wrap points.
-Fixed a minor issue where Summons from Fusion Summons could appear outside of the map.
-Fixed the issue where Mimic Cube would not clear Mimic's spell special data, causing some spells to stick to the hand and subsequent issues.
-Fixed an issue where the lower bounce enhancement could cause enemy bullets to have a bounce effect as well.
-Possibly fixed an issue where one of the Twin Elites wouldn't die when killed too quickly.
Translated with DeepL.com (free version)