Halloween Scene Skin Improvements
[p]New material variants have been added for scene props including treasure chests, stone pillars, cauldrons, and more.[/p][p][/p][p][/p]
Art & Performance Optimizations
- [p]Optimized the performance and visual effects of several spells[/p]
- [p]Improved the art and animations of various monsters[/p]
- [p]Reduced stuttering when loading rooms[/p]
- [p]Improved controller key mapping[/p]
- [p]Optimized AI logic for Autonomous Grimoire and Wand Spirit[/p]
- [p]Reduced knockback strength of Condensed Water Bubble[/p]
- [p]Reduced memory consumption of UI textures[/p]
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Bug Fixes
- [p]Fixed an issue where Rafflesia caused scene errors after dying[/p]
- [p]Fixed an issue where Vengeful Spirits could not hit the player[/p]
- [p]Fixed a bug where Resource Exchanger could cause a game error[/p]
- [p]Fixed a display error when using Halloween Costume together with Four-Leaf Clover[/p]
- [p]Fixed overexposed visual effects for the insects from Exploding Hive[/p]
- [p]Fixed an issue where relic effects did not disappear after using Reboot Key[/p]
- [p]Fixed an issue where the camp might disappear during the tutorial[/p]
- [p]Fixed a bug where Shackle Jailor turning into gold via Midas Potion could cause errors[/p]
- [p]Fixed Electrified Crown dealing excessive damage to Truck Hermit Crab[/p]
- [p]Fixed an issue where bullets fired by Pop were not affected by Time Duration Enhanced[/p]
- [p]Fixed a rare error when using Fall together with Evil Slayer Sword[/p]
- [p]Fixed visual problems with Ray of Disintegration and Laser in certain spell combinations[/p]
- [p]Fixed incorrect projectile angles for Split[/p]
- [p]Fixed a rare error caused by Collapse Crystal[/p]
- [p]Fixed incorrect visual effects when Collapse Crystal was combined with Supernova[/p]
- [p]Fixed Autonomous Grimoire failing to release charged spells in time[/p]
- [p]Fixed scene errors in some side rooms[/p]
- [p]Fixed incorrect bullet counts for certain monsters[/p]
- [p]Fixed spell particle effects not responding to transparency settings[/p]
- [p]Fixed incorrect damage tracking for Collapse Crystal[/p]
- [p]Fixed Ban Spell not working after using Reboot Key in Chapter 1[/p]
- [p]Fixed enemy bullet shadows ignoring transparency[/p]
- [p]Fixed visual issues when Core of Thunder was combined with Deceptive Mine[/p]
- [p]Fixed layering issues for Thunderstorm effects in certain rooms[/p]
- [p]Fixed audio errors for Prism Core in specific situations[/p]
- [p]Fixed an issue where destroying the Antique Timepiece curse could lead to errors[/p]
- [p]Fixed partial malfunction of the Aphasia curse[/p]
- [p]Fixed incorrect positioning and behavior of Indomitability[/p]
- [p]Fixed a bug where Essence of Soul combined with Skull of the Cthulhu could cause errors[/p]
- [p]Fixed errors caused by Fusion Summon[/p]
- [p]Fixed incorrect linking behavior for Chain of Lightning in certain combinations[/p]
- [p]Fixed abnormal behavior of Soulbone Armor[/p]
- [p]Fixed crashes related to the spell synthesis interface[/p]
- [p]Fixed incorrect hit effects for Rainbow[/p]
- [p]Fixed incorrect behavior of The Indescribable’s summons when the player was invisible[/p]
- [p]Fixed various room scene issues[/p]
- [p]Fixed an issue where Void Imp could cause errors after the player's death[/p]
- [p]Fixed Master of Mind being unable to control Black Hole and Shadow Serpent[/p]
- [p]Fixed errors caused by Petrification Potion[/p]
- [p]Fixed spell order adjustment layer issues[/p]
- [p]Fixed errors potentially caused by Area Boost[/p]
- [p]Fixed incorrect visual effects for Arcane Explosion[/p]
- [p]Fixed incorrect visuals for the Umbilical Cord effect[/p]
- [p]Fixed severe lag when swapping wand positions in certain cases[/p]
- [p]Fixed abnormal mana cost for Prism Core[/p]