Magicraft

Magicraft 1.2.5

Version
1.2.5
Version Date
Nov. 7, 2025
Links

Patch Notes

【1107】V1.2.5 Patch Updates

Bug Fixes
  • [p]Fixed a crash that could occur when using the Harpoon.[/p]
  • [p]Fixed a crash issue related to Bi'an Flying Sword.[/p]
  • [p]Fixed an issue where the Truck Hermit Crab would land incorrectly after jumping while frozen.[/p]
  • [p]Fixed an issue where the Truck Hermit Crab could sometimes fail to die as expected.[/p]
  • [p]Fixed invisible trap assets in certain stages.[/p]
  • [p]Fixed Reboot Key not activating properly in some cases.[/p]
  • [p]Fixed incorrect visual effects for Cadaver Explosion.[/p]
  • [p]Fixed incorrect visual effects for Lightning Dash.[/p]
  • [p]Fixed abnormal damage calculation for Exploding Hive.[/p]
  • [p]Fixed abnormal damage calculation for Shining Star Arrow.[/p]
  • [p]Fixed incorrect animation performance for certain staff attacks.[/p]
  • [p]Fixed Exploding Hive not properly triggering Frost Crystal Collapse.[/p]
  • [p]Fixed abnormal recoil behavior for Fierce Dragon Breath.[/p]
  • [p]Fixed incorrect mana cost behavior for Prism Core.[/p]
  • [p]Fixed an issue where Hive Overlord attacks could sometimes fail to affect the player.[/p]
  • [p]Fixed Scale Potion not functioning correctly.[/p]
  • [p]Fixed Reboot Key causing errors in certain circumstances.[/p]
  • [p]Fixed Shadow Serpent, Ray of Disintegration, and Deceptive Mine effects not following transparency settings.[/p]
  • [p]Fixed Arcane Barrier not activating properly in some situations.[/p]
  • [p]Fixed being unable to obtain the achievement "indiscriminate Damage".[/p]
  • [p]Fixed an issue where gold would become negative after exceeding the integer limit.[/p]
  • [p]Added a minimum spread angle to Fierce Dragon Breath and fixed an issue where negative spread caused no damage.[/p]
[p][/p]
Art & Performance Improvements
  • [p]Increased the spawn rate of Carrion Eater.[/p]
  • [p]Optimized performance cost of ground particle effects.[/p]
  • [p]Improved hit detection for Giant Squid.[/p]
  • [p]Optimized overall memory usage.[/p]
  • [p]Improved visual effects and shadow rendering for several spells.[/p]
  • [p]Serial will now stop functioning once projectiles go beyond screen limits, preventing unintended mana consumption.[/p]