Magicraft

Magicraft 【1222】Patch Updates

Version
【1222】Patch Updates
Version Date
Dec. 22, 2023
Links

Patch Notes

【1222】Patch Updates

Fix the problem that pressing ESC quickly will cause some UIs to get stuck.
Fixed the issue where pressing ESC quickly would cause the protagonist to permanently not be able to move
Adjusted the maximum level of the Relic Pendant of Life from 1 to 3.
Adjusted the price of the Relic Blood Key from 30 to 25.
Fixes an issue where getting an Epic Spell from a 2 out of 3 choice would not unlock the achievement
Fix incorrect display of staff cooldowns when selecting staff rewards
Fix for grey text descriptions of back slots not having empty lines
Fixes the issue that when some sort of Missile + Chain + Water Lance is released consistently, releasing a Missile will cause the Water Lance shot to keep following the position of the newly fired spell
Fixed an issue where spells released from the back grid of a non-handheld staff would fix some of the spells on the player instead of the long staff pointing at them
Fixed an issue where power builds would play a build sound effect when the build was about to reach its limit
Fixed the issue where Big Laser/Dash could shoot twice in a row on a 0cd staff.
Fixed Staff Spirit not firing when it's powered up.
Book of Wizardry is now at full blue when summoned.
Fixed an issue where Nova + Rotation Split missiles would rotate around the wrong point.
Changed the split logic of Rotation
Fixed the issue where newly created Black Hole/Nova would play a looped sound effect for one frame before adjusting the volume, ignoring the sound controls.
Fixed the issue where Boing Boing couldn't hit people after eating the ballistic deceleration, now Boing Boing's attack range will be dynamically updated with the speed of the missiles during initialisation
Fixed the issue where the Rotation Dash would not trigger a chain
Adjusted the magic consumption rate of Lead Firing spells from 100/90/80% to 90/80/70% respectively
Adjusted the second damage of Disintegration Ray from 50/100/200 to 60/120/240 respectively
Adjusted the duration of Sneaky Ray from 2.5 to 3.5
Adjusted the penetration of Cyclone Blade from 10/15/20 to 6/8/10 respectively
Adjusted the speed of Missiles caused by Slime Crystals from 80/70/60% to 70/60/50%, respectively.
Adjusted Staff - Knight's Oath's Wound Recharge from 30 to 33
Adjusted Staff Grid +1 for Staff - Sacrificial Dagger