Magicraft

Magicraft 【1223】Patch Updates

Version
【1223】Patch Updates
Version Date
Dec. 23, 2023
Links

Patch Notes

【1223】Patch Updates

Added a description of relics upgraded to the highest level to the relic artefact artefacts.
Adjusted the initial size of Spell Black Holes from 2.25/2.5/2.75 to 2.25, and changed the character of Spell Black Holes from a black hole that adds to the radius of impact of the unit it kills to one that grows slowly and naturally over the duration of the spell.
Adjusted the effect of Magical Casket from +40/80/160% to +40/80/160% of the wand's magic limit.
Adjusted the damage of Spell Lightning Chain from 9/13/22 to 9/18/36 respectively
Adjusted freeze time from 1.5/3/5 to 1.5/3/6 respectively
Adjusted the magic cost reduction effect of Spell Link from 80/65/50% to 70/55/40% respectively
Adjusted Blade of Recoil's Strike Rate from 0 to 20%, Penetration effect from 6/8/10 to 8/12/16, and halved recoil on caster when recovered.
Adjusted the magic cost reduction for each additional spell in a flurry of fire from 87/80/72% to 80/70/60% respectively
Adjusted Staff - Knight's Oath by adding +1 to the rear compartment and a new locked mouse*1 to the rear compartment.
Adjusted Staff - Swift Spellblade, added new trait: +40% movement speed while holding the staff, cooldown adjusted from 0.68 to 0.5, magic recovery adjusted from 13 to 14, scatter adjusted from +0 to +90
Fixed the issue where the shadow of Wild Tentacles didn't disappear when sprinting.
Fixed an issue where the UI of Curse Aphasia did not recover after it was removed.
Increased the maximum level of Relic Gold Digger's Pickaxe to 5. +1/2/3/4/4/5/6/7% attack per 3/4/5/6/7 gold, respectively, as the level increases.
Relic Mask of the Spell Eater's max level to 3. Increases attack by 10/15/20% as it increases in level
Relic Mask of the Reaper moved from Rare to Common
Relic Pendant of Life life restoration threshold moved from 25 to 30
Fixed an issue where Stored Power + Disintegration Ray registered for a continuous cast but only cancelled the registration once at the end, resulting in the inability to cast the spell after Stored Power Disintegration Ray
Fixed an issue where the recoil was abnormal when firing multiple spell groups from the back grid.
Fixed an issue where Spell Fuse was firing in an incorrect position due to a judgement error.
Fixed a small chance of the magic guide book moving in the wrong position when it repeatedly rubs against the edge of the attack range due to recoil and other factors.
Fixed an issue where the Book of Wizard would cast a spell at a location beyond the attack range and never hit the enemy due to incorrectly calculating the attack range.
The backspace can now be used for up to 10 spells per frame, so the problem of overcharging the backspace will no longer occur unless the match is extreme.
Staff Standing Recoil-Free feature now follows the same logic as Standing Charge, taking effect the moment the arrow keys are released instead of waiting until the player's movement has come to a complete standstill.
Magic guides with sub-spell groups that consume less magic than they return and have no blue bar can now stay open for 2 seconds when there are no enemies in range, instead of closing the book immediately.