Fairly large structural update here, with a few bug-fixes, bringing Volume 1 into feature-parity with Volume 2:
- Switched to improved lighting model and shaders.
- Increased time-of-day change-rate.
- Improved buoyancy realism.
- Smoothed controller input; no more shaky hands while holding ships!
- Fixed issue where rotating camera via mouse wasn't aligned properly to the headset.
- Updated code to match MS:V2.
- Better ocean sounds.
- Iowa's radar corrected to match WW2 configuration.
- Increased detail of Iowa's Bofors guns.
- Adjusted smoothing normals on some Zumwalt features.
- ABQAIQ's bow-thrusters no longer obscured.
- The Mermaid's mesh is now much less blocky.
- Desktop mirror fades in/out when headset does.
- Added Oculus audio spatializer.
- Fixed issue with some edges not drawing correctly underwater.
- Camera shake from gunfire now decreases with distance.
- Ships now always appear in front of camera when changing ships.
- Added some missing colliders to QM.
- Added splash-screen while loading.