Medieval Towns

Medieval Towns 0.1.5

Version
0.1.5
Version Date
April 24, 2019
Links

Patch Notes

v 0.1.5 is deployed

New:
  • Animal v1: wolf (attack 12/sec, HP 45)
  • Event: sometimes wolfes will be spawned in npc-towns (with notify in global chat). The reward for killing an event-wolf is 10 golden coins per unit.
Changes:
  • Decay time was increased to x2 (temporary)
  • Pumpkins and stone nodes were reallocated in the world (without wipe of buildings).
  • Amount of stone nodes was decreased, amount of stone in node was increased.
  • World: deer amount - 50, wolf amount - 50.