Medieval Towns
Medieval Towns 0.1.7
Version Date
June 7, 2019
Patch Notes
v 0.1.7 is deployed
New:
- Crafting system V1:
- added crafting skill levels for items: 1 to 100.
- crafting skill level will grow with successful craft.
- crafting items requires certain crafting skill level of another item (except wooden mace).
- at the moment crafting skill level only affects the time of crafting:
1 level - 5x time, 100 level - 1x time.
- added chance to craft: initial chance to craft equals skill level, but maybe increased by winning in a minigame (press the 'jump' button at the moment white bar disappears) for current crafting process.
- added 'amount' field for bulk crafting.
There is currently no check for required resources amount (only after crafting process). It will be polished later. Check your inventory before crafting.
Fixes:
- The server no longer creates sleeper if player has connection problem ('under landscape sleeper' bug).