Meeple Station

Meeple Station Weekly Patch #6 (New Content and QOL)

Version
Weekly Patch #6 (New Content and QOL)
Version Date
March 1, 2019
Links

Patch Notes

Weekly Patch #6 (New Content and QOL)

Hey everyone, Dev here!

Thanks for sticking around to watch development! Once again it's our weekly Friday patch, and this week, amongst the new content, we've been analysing and trying to find ways to improve the user experience early on.



One feature this week is the click and drag to place tiles and create salvage orders. This means building corridors and large rooms can be done in one quick motion.



We're also hard at work setting up for other large content, namely getting the galactic side of things setup for more explorative fun. Here's a little WIP teaser of the new and simpler engine model we're creating. We want to introduce an earlier research for engines to help get players moving around and exploring much sooner.



We're also working on a much needed tutorial to help break in the new players. We sorely regret not having this in sooner, unfortunately our long and comprehensive tutorial that we included with our demo last year was no longer relevant to the current game with all of the changes. Next week we hope to have this introduced once again.

Don't forget we're on our discord daily and happily respond to requests and queries! And remember you can read more detailed changes on the title screen changeLog :)