MENTAL
MENTAL All MENTAL Updates So Far
Version
All MENTAL Updates So Far
Version Date
Feb. 29, 2020
Patch Notes
All MENTAL Updates So Far
Today's Update (Update 7):
- Wallrun bug fixes. Wallrun should be pretty stable now.
Update 6:
- Made changes to tutorial for ease of understanding.
- Tutorial and Main Menu are now combined.
Update 5:
- In-game Updates and FAQ board added.
- Added "Tips" (tips appear on your screen and give you useful info when you start a level)
Update 4:
- Index users distance grab with trigger click now.
- Power-Ups/food are consumed when you bring it to your face now (don't need to click trigger anymore). Med will be consumed as long as it touches your torso or head.
Heads up! If any Index users have changed their bindings, as we update controls your binding may not work as you intended. We recommend Index users use the default bindings.
Update 3:
- Boss classes changed. They are now way stronger.
Update 2:
- Option to jog/run without clicking the stick! (this is now default for Index users and is an option in the settings menu for all users)
- Simple jump option! Now you can jump by just clicking the jump button. Hopefully this will fix the jumping issues people are having (Simple jump can be enabled and disabled in the main menu).
- Index controllers now open the inventory with the touch-pad instead of right stick click.
- Music volume is at 60% by default now.
- Throw boost is normal by default now instead of high (you can change your throw boost amount in the settings menu).
- No more Quality Settings pop-up in Windows before the game starts.
- Quality settings added to settings menu.
- Enemies have a longer spawn delay on all levels.
- Main Menu and Settings Menu combined.
- Tutorial updated.
- Backpack holster is now bigger so holstering it should be easier.
Update 1:
- Blood splatters got completely re-done and this should fix majority of the lag issues.
- Enemies now keep their distance and don't run inside of you during melee.
- Music volume adjustment setting added.
- Easy mode for arena survival (extra slow-mo, health and money but high score and earned money aren't saved).
- Arena survival tips board.
- Sticky grenades damage bug fix.
- Throw boost levels added. Default throw boost lowered. You can adjust your throw boost in the Settings Menu.