New Modules
- Wind turbine - new means of power generation.
- Lightning rod / collector - protects you and your base from lightning strikes.
- Large battery - stores almost 3x power what normal battery modules store.
- Powered rain collectors - automatically transfers rain water into your base's Water Supply modules.
Updates/Changes
- RTG now generates 8 power instead of 5.
- Moved batteries and solar panels to be crafted in the Construction Yard.
- Engines now have their own tech-tree level.
- Lowered the amount of hunger fruit provides.
- Updated map view, including pan and zoom.
- HUD updates for low-oxygen and losing health warnings.
- Updated design to the base power popup.
- Added item tooltips to the tech tree popup.
- Added item tooltips to crafting recipe requirements.
- Shift+click storage UI hint.
- Localization updates.
Bugfixes
- Fixed issue where you could build one floor on top of another.
- Fixed close X button on Storage popup.
- Fixed issue where airleak particle fx would keep happening even after picking up the base module.
- Fixed initial player flashlight glow.
- Fixed issue where item piles wouldn't save their quantities.
As always, if you encounter any new bugs or issues, or just want to say hi - hop on over to the
MewnBase Discord server!