[p]This is the third update for Midnight Mazesoba. This update focuses on addressing long-standing performance issues, fixing a variety of bugs, and adding new content, including brand-new gameplay modifiers for shop items to spice things up.[/p][p][/p][p]Here’s what you’ll find in this major update:
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Performance & Stability
- [p] Identified and repaired many skinned mesh renderers and shadow casters that were causing RAM spikes and crashes during longer play sessions.[/p]
- [p] Improved framerates on both lower-end and higher-end computers.[/p]
- [p] Reduced unnecessarily high polygon counts across many models.[/p]
- [p] Significantly reduced overall memory usage to prevent crashes and wasted resources.[/p]
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Gameplay & Content
- [p]Improved the selection of items for sale in the store.[/p]
- [p]Added gameplay modifiers to many existing and new shop items that affect earnings and customer behavior.[/p]
- [p] Improved the shop UI for items.[/p]
- [p] Added a wider variety of customers.[/p]
- [p]Added some furry friends to keep you company in the gloom.[/p]
- [p]Updated several customer hair and clothing textures.[/p]
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Bug Fixes
- [p]Fixed a bug where entering the store while chopping an onion could lock you out of the chopping block.[/p]
- [p]Fixed a bug where food could occasionally not be placed down during the finale.[/p]
- [p]Fixed an issue where getting stuck outside the Mazesoba stall could prevent the player from getting back inside.[/p]
- [p]And many other small fixes and improvements.[/p]
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Demo
- [p]Updated the demo with new content and performance improvements.[/p]
[p][/p][p]As always, thank you for playing my game. A special thank you to everyone who left reviews or sent messages about bugs and improvements, I hope you enjoy the update![/p][p][/p]