Might & Magic Fates TCG

Might & Magic Fates TCG 1.31

Version
1.31
Version Date
Feb. 25, 2026
Links

Patch Notes

Patch Notes - Version 1.31

Shop

Foil card droprates reduced 20% -> 15%

Balancing

  • Elemental Ring
  • The summoned elemental is now based on the Spell's cost. Spell cost 0-2 -> 2 cost Elemental Spell cost 3 -> 3 cost Elemental Spell cost 4 -> 4 cost Elemental Spell cost 5+ -> 5+ cost Elemental
  • Temple
  • Cost increased 3 -> 4
  • War banner
  • Cost increased 1 -> 2 Activation: Gives +1 Attack instead of 2
  • Slow
  • Cost increased 2 -> 3
  • Fiery Weapon
  • Effect updated: Deal 1 damage to target character. It gains +2 attack until end of round
  • Revised tactic
  • Gold production decreased 2 -> 1
  • Soul-Consuming Efreet
  • Attack decreased 5 -> 4
  • Soul Calling
  • Cost increased 6 -> 7
  • Chaos Seer
  • Cost decreased 5 -> 4 Self-Damage decreased 5 -> 3
  • Orb of Darkness
  • Cost decreased 4 -> 3
  • Vampire Altar
  • Activation: Give +2/+2 to a friendly Vampire. Targeting is now manual. Cost increased 2 -> 3
  • Training Ground
  • Health decreased 8 -> 6
  • Abyssal Lord
  • Effect now triggers On Attack" instead of "End of turn". Now summons 3-cost demon instead of 5.
  • Pit Lord
  • Effect now triggers "On Attack" instead of "End of turn". Now summons 2-cost demon instead of 3