Heyo!
We have just patched MindSeize with a new set of bugfixes and improvements, bringing the game to v. 1.1.8. With this update, MindSeize now has all the planned features included, not counting the Boss Mode that will arrive soon as well. Bug fixes will continue as normal, of course.
Patch notes:
- Planet sectors are now marked by different colors on the map
- Hidden items can now be marked on the map after certain event in the story. If you've already reached the last planet on your save, visit Orbei to activate map markers.
- Your crew will now acknowledge Orbei better, a couple of missing lines of dialogue added
- Added option to dash by double pressing left or right (this was included in the last quickfix patch already)
- The attacks of all the Warlock variants now go through walls (this was in the latest quickfix as well)
- Improvements to Mimir fight and the attack patterns of the final boss
- The Stranger fight will be slightly hidden on Verdant Gamma, to emphasize the fact it's not a mandatory
- Added Wasp Control achievement that can be achieved pretty early in the game
- It's now possible to melee attack when clinging to a wall (triggers the jump attack directly from the wall)
- Pausing the game no longer stops the play time clock
- Other minor bugfixes
And that's all for now. Have a great weekend and stay home!:)
Cheers,
Kamina Dimension Crew