MindSeize

MindSeize 1.2.2

Version
1.2.2
Version Date
June 19, 2020
Links

Patch Notes

Version 1.2.2 released, balances weapons and healing

Hi there!

MindSeize was just patched, this time we have just a couple of bugfixes and a load of small and bigger balance changes. A couple of bosses also got some tweaking.

Here's notes:
  • Boosted the base speed of activating a healing nanobot by 50%
  • Removed the touch damage from some parts of Mimir, making the fight more balanced
  • Removed a couple of Assault Hornets from the run sequence at the beginning of Verdant Gamma
  • Boosted the attack speed of Quad Cutters weapon by 15% and the damage of each combo hit by 1. The attacks during the rage mode of Quad Cutters now restore less energy
  • Increased the damage of Jet Spear jump attack and air dive attack
  • Increased the damage of Morph Edge air dive attack
  • Increased the time between shots of the Plasma Avenger Revolver by 35%, the bullets travel 10% slower
  • Boosted the damage of the Arc-Power Beam from 4 to 5 and the damage of the secondary hits from 2 to 3. Boosted the damage of the special attack accordingly.
  • Increased to Rocket Launcher damage from 13 to 15, decreased rocket travel speed by 5%.
  • Made the map borders a bit easier to read
  • Fixed a bug with tangle blaster tips and Sentry Drones
  • Added a map marker for a certain escape pod on Research Facility
  • Edited the hit boxes of H.A.B.A. boss to fix an exploit

And that would be all. Our work continues, thanks for all the support and feedback!