MindSeize

MindSeize 1.4.5

Version
1.4.5
Version Date
March 12, 2021
Links

Patch Notes

A major update brings some requested features/fixes. MindSeize updated to v1.4.5

MindSeize has been updated to the version 1.4.5.

The patch includes a plethora of improvements, some of which have been requested for quite some time. There's also a number of bugfixes, as always. Full notes below:

Changes and improvements:
  • You can now unequip (and re-equip) mods and powerups.
  • One additional hidden nanobot container added.
  • It's now possible to turn on player damage numbers from the Options, helping you keep track of taken damage
  • Improved the visibility of some smaller enemy projectiles, especially of the first Ascended boss and on the second planet
  • Improved the Spider Grip, giving the player much more control when clinging on walls
  • Improvements to the Scrap Magnet speed and reliability
  • Additional sound effects to menus and the UI

Bugfixes:
  • Fixed the lightning sometimes appearing on wrong layer on Takomo 7
  • Fixed the map showing wrong coordinates when trying to travel after checking a map of another planet
  • Squeaky Gnawers should not make occasional gigantic jumps anymore…
  • The screen no longer goes to the cutscene mode when entering some of the boss rooms after having killed the boss
  • Fixes to the Stranger's dash
  • Various other bugfixes;)

Aaand that's all for now. We are also working on localizations, they could find their way to Steam eventually. Please let us know if you find some bugs or other issues, feedback is also still wanted and appreciated!:)

Cheers,
Kamina Dimension Crew