MindSeize has just been patched with a set of bugfixes. We originally wanted to roll these out with an upcoming quality of life and features update, but decided it's better to just get them online as fast as possible. The second half of the patch will be arriving in the coming days.
Here's the patch notes:
- Fixed several tiles on the map not updating. If you find still more, please write in the community bug thread
- It's no longer possible to use invincibility frames to get through the "insta kill spikes"
- Updated the map visuals. There will be still fixes and improvements coming to the map.
- Dashkick boots no longer destroy the ground below you. Also fixed several bugs with the mod and balanced its power when used together with the calibrated thrusters.
- The weapon icon will immediately change when you get a new weapon
- Gave tooltips to the collectable energy cells
- Balanced the prices of several purchasable mods
- Balanced some boss fights
- Loads of small bug fixes
There are still a couple of bigger, no so easy to fix issues we are working on. We try to get them fixed as soon as possible. We have also several new sound effects yet to implement for some enemies. Thank you for patience, that's all for now.