Möbius Front '83

Möbius Front '83 UPDATE: First major balance patch

Version
UPDATE: First major balance patch
Version Date
Nov. 11, 2020
Links

Patch Notes

UPDATE: First major balance patch

Today's update is mostly balance-related gameplay changes, but also includes some UI and bug fixes.

Gameplay Changes
  • Rebalanced a bunch of missions that our metrics indicated were abnormally difficult.
  • Increased the base health of "proper tanks" like the M60 and M1 from 3 to 4 so that they're slightly more survivable. They will still become immobilized when reduced to 1 health.
  • Increased the damage of the M67 used by enemy anti-tank teams from 2-5 to 2-6 to match the increase in tank health.
  • Added the ability for utility helicopters (UH-1, UH-4) to fire their door guns while flying and after landing.
  • Added an ammo count to mortar teams (6 rounds).
  • Added an ability to M813 cargo trucks that resupplies ammo to friendly infantry units.
  • Adjusted the AI to be more defensive on SAM hunt and convoy missions.
  • Improved the AI's ability to advance with infantry.
UI Changes
  • Improved the instructions for the first tutorial, hopefully…
  • Adjusted the hotkeys for abilities to be more consistent between units.
Bug Fixes
  • Fixed a crash when starting the game without an enabled audio device.
  • Fixed a bug where artillery that missed but landed on a unit outside of your vision would not play an explosion animation.
  • Fixed a bug where recon teams did not show attack previews for designating airstrikes.
  • Fixed a bug where M664 sentry turrets and <REDACTED> would provide vision for enemy artillery.