Modbox

Modbox 0.11

Version
0.11
Version Date
April 12, 2016
Links

Patch Notes

Modbox Update 1! Version 0.11

Major changes:
- Better Toy in hand rotation - no more lagging behind for long toys
- Extra Environments Mod. Once enabled comes with 4 more enviroment options.
- New Mod: Lights, with a bunch of wall lights + flash light. Best used in the 'darkness' map in extra environments
- Possible fix for menu interaction bug, but let us know if it's still happening for you

The focus for Modbox is now on multiplayer and mod support. Our next update should go further in the direction of Mods, and I'll hopefully have all the SDK and documentation ready for developers to start making them.
Multiplayer should be live by the end of next month - it's a very complex game to network, but what we have already is very promising, so I am not too worried

Small changes/fixes:
- Increased Toy handle sizes a lot, and made them pulsate
- Entities in list now ordered by mod their from (and mod based on what was last activated)
- New break particle effects
- Fixed pipe materials
- More stable joints for connecting darts/crossbow objects to walls
- A lot of physics improvements, stopping some weird collisions that would happen with objects on the ground
- Added workshop browse button
- Added a 'logs' option. This is to view ingame errors - a message will come up on the controllers if a error happens. Ideally no errors would ever happen - but since eventually we imagine people combining user generated mods together, its better for players to see any errors that are happening.
- Hinge joints now break based on distance rather than force

Let us know any suggestions/comments in the forums
thanks!
- Lee


Screen of extra enviroments: