Modbox

Modbox 0.23

Version
0.23
Version Date
July 7, 2016
Links

Patch Notes

Modbox update 0.23! RC Cars, cameras, and all new shaders

We've updated Modbox to 0.23! Main changes are completely new shaders, RC Car mod, and Camera mod

New Featured Creations:
RC Car Track - Using the new RC Cars mod + cameras. Cameras are wired too screens to see where you are going. You can also set effects on the camera - like greyscale, retro, and night vision.
Melon Knight
Simple Skeet Range

We've changed the look of the game pretty drastically by entirely replacing all the textures/shaders. Before we were using on our custom shaders to give the game a more cartoony look - we've now replaced that going for more realistic lighting and shadowing. It looks better to us, feels more real and tangible, and will better support future mods and custom models.

RC Cars mod also comes with two car frames so you can easily make your own cars:



These cars use a completely different wheel physics system than what our old wheels did. They feel a lot better for driving, with actual suspension and torque. The other ones (which are made with physics joints) are still available as 'Metal Wheels'.

Other changes:
- More Advanced Wiring: A lot more wiring variables for all entities. Split up the 'Wiring Box' into three different entities (Wiring Box Function/Number/Bool). Added 'Broken Tracker' to track broken entities. More options for setting actions to numbers/bools/functions
- Better Dropdown selection all over GUI
- Fixed errors when scaling something too low
- 'Build New' Screen now allows you to select other mods to go with the core mod selection.
- New Paint Options. Now gives the option to either replace the color completely, or tint it's texture.
- 'Clear scores' button on leaderboard editing
- 'Hide Primitives' option on by default for wiring
- Fixed a lot of problems with saving/loading groups, especially with Spawners or joints inside them.
- Fixed Skateboard, using new wheel physics
- Mod list filtering in the Mod UI, filter if it's for the core mod, an editing tool, has environments
- New Mod: Misc Effects. Currently just a single cannon ball fire effect used in Crossbow Castle - this will have a variety of effects that can be triggered, or effect loops to place in levels.
- Made it easier to scale entities when edit scale is very large
- New Thruster effects
- Now saves value for music/sound effects volume

- Lee