Modern Combat 5

Modern Combat 5 Winter Update 32

Version
Winter Update 32
Version Date
Dec. 23, 2019
Links

Patch Notes

Winter Update 32

Xmas Freeze Event

A limited time event pitting the Red Santas against the blue Santas in a brutal snowball fight. Shoot enemies using the Snowball Launcher to freeze them in place. Break frozen enemies before they get unfrozen for extra points. Capture one of the 3(A,B,C) zones for a stream of score points every 10 seconds.

Win conditions:

1.Reach the score limit: The first team to reach the score limit(100) will be declared the winner. If the score limit is not reached and the game timer expires(7 minutes), the team with most points will be declared the winner.
2.Special Limit: All members of a team are in a frozen state at the same time causes the other team to be declared the winner.

Weapon

All players use the Snowball Launcher. This weapon launches snowballs that freeze players on impact. Snowballs have a travel time and are affected by gravity. Ammo capacity: 6 snowballs/cartridge.

Freeze and Unfreeze

Frozen players are immobilized (can’t move or shoot) until they are freed/shattered or respawned.
A teammate interacting with the frozen player will free the frozen player. Freeing teammates provides score points for the team. An enemy team player can shatter a frozen target (similar to melee assassination) to gain score points for the enemy player team. Shattered player respawn only with the Wave Respawn.

Zones

Similar to Zone Control mode, there are 3 zones on the Winter themed Construction Site map. Zones can be captured by standing in the designated radius. Each captured zone provides score points every 10 seconds for the team. There is no limit to how many times a zone can be captured/taken back. When a team gains control of a zone, all frozen players on that team are unfrozen.

Respawning

Frozen players can respawn under any of the following scenarios:

Capture Zone Respawn: All frozen players from one team will be "respawned on their freeze location if an ally captures a zone that was previously neutral or owned by the other team.
Wave Respawn: All frozen players from both teams will respawn, once every 30 seconds. This timer will respawn players for both teams at regular intervals regardless of the moment they died or were frozen.
Player Respawn: Frozen players can be unfrozen by other players via an interact button. The interactions vary depending if the player is a friend or a foe.

Zombie Event

Zombie event returns with a winter Holiday touch. Visit the snow stormed base and face the festive zombies led by the infamous evil snowman. Reaching the higher difficulty awards better packs! Running low on munition, you can now punch zombies in the face with a new melee attack available only in the Zombie Event! Don’t worry, this time, you can bring a friend along!
Take the spoils of the Purge in your favorite PVP modes with the new zombie themed masks and weapon skins, accessible in your loadout.

Weapon skins: MORT-X BOSK, SERING PLAG-9, SKL-RCC-45 RED 34, HAWK-1Z
Zombie masks: Scarred Look, Serious Business,Hit-andRun, Amazing.

Changes& Fixes

Zombie event

Boss behavior changed to shoot more and taunt less.
Boss now has a new attack. He now sometimes charges towards players, knocking them down if they are caught in his path.
Bossfight round timer increased by 30 seconds.
The KILLS count in the END screen will take into account the collateral kills you perform by destroying an Exploding Zombie.
The Zapper: Default Damage increased from 15 to 20.Change multiplier increased from 4 to 6.
MORTX: Damage increased from 5 to 8 per bullet.

Marauder accuracy has been reworked to better reflect the feedback of shooting two weapons in hip fire. Cross-hair size and behavior have been adjusted for a more inaccurate experience at mid to high range.