MojiCraft
MojiCraft 0.2.1
Version Date
March 16, 2026
Patch Notes
Early Access 0.2.1 Patch Notes
General
- Added experimental 3 and 4 multiplayer mode and maps.
- Added Singleplayer mode (vs AI against Human faction only).
- Added custom cursors.
- Changed BGM.
Gameplay
- Added Claim Territory mechanic and action to all worker Mojis.
- Added 2 more random Forest tiles on 1v1 map.
- Added rampage passive to Shark.
- Added new Critter Moji: Beetle.
- Added new Passive for Beetle: Taunt.
- Lumber Mill and Factory overdrive turns: 5 >>> 10.
- Adjusted stats/costs of structures and units.
- Adjusted starting resource amount.
- Removed Critter Moji: Spider.
UI
- Added unused movement/attack notification markers on hexes with Mojis.
- Added unworked (missing worker Moji) notification markers on hexes with resource-generating structures.
- Added visual indicator on tooltip for insufficient resources.
- Added warning description on tooltip when training multiple Mojis from a structure in the same turn.
- Added sound effects for spawning Mojis, building, and destroying structures.
- Adjusted help screens.
Bug Fixes
- Resources UI were showing the wrong amount when consuming resources while they are being generated.
- Discovered structure colors were not being retained through fog.
- Opponent structures built on visible hexes where not being retained through fog.
- Tooltip for Caterpillar was showing the wrong information.
- Fixed tooltip sizing issue when unit had more than 4 passives.