Today's update brings improvements and fixes based on the feedback of the beta testers. The second chapter will be published within the next days.
Improvements: Using item- When you try to use an item and it does not work in the way you think, a "negative confirmation" sound is played. You can turn it off in the settings, if you don't want to hear it.
- While using or combining items, the mouse cursor now indicates in which mode you currently are.
Improvements: Conversations- After resolving a conversation option, you can use another option without restarting the conversation from the beginning.
- A new option lets you set the text speed of conversations.
- The setting for disabling colored dialog texts is now also available in the main menu setting.
- Some conversations were slightly adjusted to improve the story.
Other improvements- A new option in the system settings lets you set the walking speed of your character.
Bug fixes- During the prolog, you could ask the souvenir shop owner about a topic that is only relevant after advancing to chapter one.
- In some scenes, Lana's character could overlap with the background.
- When toggling the game from Windowed to Fullscreen Mode before the fight with the spearmaster, she used to walk into the middle of the scene.
- Using an item with an empty inventory slot could cause game crashes.
- It was possible to use the "Use" ability in Dan's basement in a way that should not have been possible.
- There was no task listed in the Quest Journal during the prolog.