Main changes:
- Network is completely changed
The server now only sends the latest information about the game without waiting for confirmation of the delivery from the client. the client in turn sends only those commands that the server has not yet applied to the game, also the client does not wait for the server to apply these commands and applies them now to the latest received game data.
if not to give details about how the new network is arranged, then with the correction of the network it was possible to achieve that more than 90% of the packets arrive before the recipient.
- New waiting menu
Due to the fact that the gameplay was originally made for the old work of the network, now there are still bugs that appeared with the introduction of a new network. Their search and correction I will deal with in the week.