Hello there, Merchants and Heroes!
We're bringing you a brand new patch (1.6) that we've called Time is Money - 'cause it is mostly focused on Shop and Village features. On top of that - we have also fixed a lot of other stuff so the overall experience should be even more enjoyable for everyone!
- - - MAJOR CHANGES - - -
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New Items' Popularity System!We've received a lot of feedback about game's economy and decided to adjust that. This is one of the biggest changes introduced to our game so far - 'cause it really alters the general feeling of Moonlighter's economy. Popularity system now highly affects when people decide buy or don't buy items. Better be prepared to actively swap those items so your shop can prosper! Also, from now on, Rich and Tourist type of customers can buy from any place, not only the crystal showcases. We've also modified the crystal showcases themselves: every item you put there is going to have an increased popularity level and it's going to be protected from those pesky thieves!
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Last used price is now savedOk, we admit: that was kind of annoying. Every time you were putting a price for a new item - it always went back to zero until you sold it. This was also frustrating with thieves, because you could forget the price you used. Now, if you don't know the good price, the system will remember the last price you've set. Yay!
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Improved Horde RoomWe have improved the animations for this room and it works slightly different. Now, for every "round" inside the Horde Room you will have to select: open the chest or keep fighting? So you won't be able to open all the chests anymore. We believe it adds a little bit more risk and spices up the experience.
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Buying multiple PotionsA highly requested feature, indeed! Now you can buy up to 99 potions at the same time from the Witch!
- - - FIXES - - -
Dungeon Fixes- Wanderer can no longer be spawned outside of the map
- Wanderer no longer gets stuck on obstacles
- Character is not going to get automatically teleported to next level of Dungeons right after all enemies in the room are killed
- Wanderer icon will not be visible during boss battle
- Tech Dungeon: Improved Death Generator behavior during fight
- Forest Dungeon: Game no longer freezes in one specific room
- No longer possible to exploit damage and attacks by switching weapons in the shop
- Items sent home from the Dungeon do not disappear upon exiting the game
Shop fixes- Price of the second sold item was not updated in Notebook
- Items from previous sale will no longer be displayed on sales summary if the game was quit before closing the shop
- Fixed Soft lock on opening pause menu during tutorial
General fixes- Soft lock upon interacting with the Witch
- Soft Lock upon crafting weapon/armor at the Blacksmith
- [OS X] Game crash when character is enveloped by Slime and character's health reaches 0
- It is no longer possible to get stuck inside Townboard or Witch's Wooden Hat
- No longer possible to control character during credits
- GUI does not appear during final cinematic
- Missing Space between Will and GUI sections in controls
We're still working on more updates, of course - and some really big and cool ones are heading your way! And folks, as always, don't hesitate to contact us - to report any issues and share cool ideas! We really appreciate your feedback!
Thank you for your ongoing support!
Digital Sun Games & 11 bit studios