Greetings, Striver.
Magratheus blesses you with
a new range of fixes in our latest patch for the Morbid: The Lords of Ire Demo.Read the full patch notes below:
- Improved sprinting feel
- Adjusted some of the buff items' duration times (more will come)
- Grom (miniboss) is bringing his A-game
- Vsync, and controller vibration sliders added in the setting menu
- Minor visual bugs fixed with equipped weapons
- Added controller vibration to finisher-attacks for all weapon classes
- Improved the combat feel of all weapon classes
- Balanced shroom effects on bosses
- Fixed "Esc" button on menu's
- Added very important paintings in the Hall of Redemption
- Lighting adjustments for Hall of Redemption
- Allowed for greater adjustability of the camera movement sensitivity on a controller
- Fixed a few stuck-spots in Rimehold
- Small tutorial tweaks
- Fixed a "speedrun" dash-hack
- Sprinting is now allowed while targeting (sprinting backwards will disable target for now)
- Balanced stamina behaviour for Blocking
- Balanced weapon swapping animation speeds
- Travelling no longer resets your XP Multiplier (we'll enable this for meditation as well asap)
- Small UI adjustments and fixes
- Potential crashes within Morbid Menagerie have been fixed