Morbid: The Lords of Ire

Morbid: The Lords of Ire Demo Patch Notes #1

Version
Demo Patch Notes #1
Version Date
Dec. 9, 2023
Links

Patch Notes

Demo Patch Notes #1

Greetings, Striver.

Magratheus blesses you with a new range of fixes in our latest patch for the Morbid: The Lords of Ire Demo.

Read the full patch notes below:

  • Improved sprinting feel
  • Adjusted some of the buff items' duration times (more will come)
  • Grom (miniboss) is bringing his A-game
  • Vsync, and controller vibration sliders added in the setting menu
  • Minor visual bugs fixed with equipped weapons
  • Added controller vibration to finisher-attacks for all weapon classes
  • Improved the combat feel of all weapon classes
  • Balanced shroom effects on bosses
  • Fixed "Esc" button on menu's
  • Added very important paintings in the Hall of Redemption
  • Lighting adjustments for Hall of Redemption
  • Allowed for greater adjustability of the camera movement sensitivity on a controller
  • Fixed a few stuck-spots in Rimehold
  • Small tutorial tweaks
  • Fixed a "speedrun" dash-hack
  • Sprinting is now allowed while targeting (sprinting backwards will disable target for now)
  • Balanced stamina behaviour for Blocking
  • Balanced weapon swapping animation speeds
  • Travelling no longer resets your XP Multiplier (we'll enable this for meditation as well asap)
  • Small UI adjustments and fixes
  • Potential crashes within Morbid Menagerie have been fixed