MotorSport Revolution

MotorSport Revolution 1.4.3

Version
1.4.3
Version Date
Oct. 2, 2014
Links

Patch Notes

MotorSport Revolution Build ver 1.4.3 Updated October 2, 2014

Build ver 1.4.3 Updated October 2, 2014

- updated Steamworks and SteamVR SDK to 1.31 SDK
- removed "Standard Mode" setting in options as new SDK made this redundant
- started to implement shader forge shaders on some tracks (Belgium, Test Track)
- started to add Bilboard grass on tracks (Test Track)
- added new interior Senzo CR200 (first car)
- added custom debris for Senzo CR200 (first car)
- added sky cloud shading to tracks
- improved starter LED lamp texture

I've started modeling out all of the car interiors to high-res, this seems to be the #1 comment from early access users. This will take a while as the models still need to be optimized for VR, but also look good at close range. I also removed the standard screen mode settings, as the game was not designed to be viewed from 3rd person, so a lot of non-VR bugs were introduced by adding this (no shadows, no audio, etc.). Steam VR defaults to a single screen view if there is no HMD detected, but the framerate is currently horrendous in single screen mode, so I'll find a solution once the VR mode is closer to being finished.