General Bugfixes - Fixed an issue preventing characters from being able to branch into their neutral dodge from other actions
- Fixed an issue where some players were seeing a "Matchmaking failed" message erroneously
- Fixed an issue where players who were partied up would sometimes be sent to non-optimal server locations
Rifts Techno Terror Rift Node 10b - Player lives increased from 2 to 3
Age of Smith Rift Node 7 - Reflect damage mutator removed
- Batman ally added
The Megalodog Rift Node 4a - Banana Guard ally added
- One additional player life added
Node 9a - Banana Guard ally added
- One additional player life added
- Difficulty scaling reduced 30%
Node 6b-9b - One additional player life added in each node
- Difficulty scaling reduced 30%
Characters Legend:
+ = Buff
- = Nerf
~ = Change
* = Bugfix
Note: Attacks callouts reference default controls.
Agent Smith General - ~ Jump frame data and input requirements standardized to match the cast
Ground Side Attack 1 - - On-hit jump branch window delayed 12 frames
Iron Giant Rage Mode Ground Down Attack - * Fixed an issue where the repeat-move lockout was not applying correctly
Rage Mode Air/Ground Up Special - - Knockback reduced to 1800 from 2150
- ~ Now only hits enemy fighters one time instead of vacuuming fighters into the final hit
- ~ All three hits now deal the same knockback and damage as the final hit
Taz "Iron Stomach" Perk - * Fixed an issue where Taz could not pick up his own Anvil