The 1.2.2 update for MXGP 24: The Official Game is out now! This patch introduces many improvements, especially about gameplay physics . Check out the full details below!
Main fixes
Physics and animation
- Grip has been generally improved, allowing for better cornering at all speeds
- Braking aids are now applied in manual gear mode
- Suspensions had a general rework
- Brakes have now more power and a more neutral distribution between front and back brakes. Curves of brakes have been reworked
- The pilot's weight have been improved and the bike is generally more responsive
- Noise has been added to dirt surface to add texture to the road when riding
- Pilot has more yaw control during air time
- General bike settings have been reworked to prevent falls from high altitudes
- Tyres profile has been updated to balance settings on all surfaces including wet variant
- Handlebar collision have been reduced to avoid collision on the top of other pilots and yourself
- Collider radius has been increased on the sides to leave more space between riders
- Improvement on leg movement of the rider during turns
- The torso of the rider rotates more during jumps
- Detection of jumps is more precise, allowing the rider to move more when doing small jumps
- Jump position of the rider have been improved overall
- Head rotation of the rider has been improved
Interface
- Rider creation have been polished overall when entering a new name
- Corrected inputs on the sticker edition screen when using keyboard and mouse
- Fixed medal scoreboard display for Last Man Standing, Trail and Enduro gamemodes
- Fixed photo mode helpers (input on the bottom of the screen) when changing controllers
AI
- General AI rework to match physics upgrade. AI has been reworked on all tracks to improved on "Semi-pro" "Professionnal" and "Expert" difficulties
- Steering parameters now depends on the AI skill level
Bug fix
- Fixed Career money checks that were present during chapter 1 pause menu
- Fixed refresh bug when scrolling through the sitcker list in sticker editor
- Fixed wrong letterng for player's nickname in multiplayer
- Fixed back to default issue for HUD settings
- Fixed helper resizing error
- Fixed Holeshot validation on all GP steps instead of race 1 and 2
- Fixed Best season score for MX2 and MXGP saving the lowest score instead of the highest score
- Fixed camera shake when resetting a race when falling with an IA controlled rider
- Fixed PS4 pro controller detection and added PS4 wireless adaptor as well as PS5 edge controller
- Fixed Ghost compatibility with DLC Fox suits
- Fixed Career crash related to private messages in the social media tab
- Fixed sticker offset when opening customization
- Fixed memory leak with stickers
- Fixed crash when deletting sticker if the player is holding the "Add sticker" input
- Fixed graphical errors on some spot of the Free Roaming
- Fixed Flyby distance view with asset cliping on Agueda and Riola Sardo
- Fixed a crash when changing the sound peripheral in game with a fresh save file
Track fix
- Fixed floating haystacks on Cozar
- Dust trail VFX on Cozar have been calibrated to have to correct color based on the ground type
Improvements
- Career has been increased in difficulty following player feedback
- Both brakes (front and back brakes) now allow the rider to go in reverse
- Added better transition between screen in customization mode
- Modified the rider customization screen to allow the player to see the boots of the rider when customizing them
- Enheanced the quality of the pad image during the first screen of the game