My Pretty Toy

My Pretty Toy 0.6.2

Version
0.6.2
Links

Patch Notes

0.6.2

Innovations
Restraints:
Added cast iron collar.
Added magnetic handcuffs (level 1/standard bondage technique).
Added magnetic leg shackles (Level 1/Standard Bondage Technique).
Added worn underwear for use as containment items. Linen can be found in the laundry basket.
Characters:
Add new race "Dryads"
Map:
Added a compartment for temporary prisoners. It's down the road away from the council house.
The first (of two) underground prison complexes has been added. You can get into it through a hatch in three places on the map. You can also get there against your will if you behave too badly...

Improved navigation
Added new details to the environment
Some old buildings have been changed
Added several points of interest
Added viewing spots
System:
Added objects/storages. You can now open chests, cabinets and other places where items can be stored.
Added interactive movement points. They will allow you to move between two points. For example, with the help of them you can climb onto the roof using a rope or enter the underground complex through a hatch using a ladder.

Scenario:
Added a scenario for the arrest of a player character. The AI will now place the player character in the underground prison complex upon reaching the maximum bond level.

All captured prisoner items and clothing will be confiscated and moved to storage on the surface.
All prisoners receive slave clothing by default.
Prisoners are moved to a random cell.
The state of the AI located in the underground complex, as well as their route, will be reset after the player character is captured.
Captured prisoners within the underground complex will be tied up and returned to their cell.
GUI:
The interaction plate on "Captive Place" objects has been replaced with a more compact one and no longer blocks the view.
Added project version to the top of the main menu.