My Pretty Toy
My Pretty Toy 0.7.2
Patch Notes
0.7.2
New map for sandbox mode, its size is 2/3 of the size of the map "Slaver Camp".
The map was inspired by medieval Transylvania and a couple of similar places, shrouded in dark fog and mysticism. The map was significantly reworked in visual terms and is very different from what was originally conceived and shown earlier, but I tried to preserve the spirit of the mystical medieval forest with its old ruins on the surrounding roads.
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The map is built on the same principle as the slaver camp, and contains several key points and branches with points of interest, as well as game resources. I wanted to make a one-way location that runs along a long road in the forest, which made it a little easier to master and explore.
The map supports all the basic mechanics that are currently in place and has key points, like a prison in a camp, only here the old crypt is responsible for this room. This is probably the darkest room on the map.
The map does not support default bosses in all modes yet, as I did not have time to add a sufficiently developed boss in the short time frame.
The map contains 3 modes, 2 of which are new.
Field Agent :
You start the game as a special forces agent.
Team manager is available.
Bosses are unavailable.
Default character relationships.
Your recruits can recruit other recruits.
Bondage use speed is increased by 2 times. The effect can be combined with other skills that affect this parameter.
You start the game with advanced weapons.
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Refugee :
You start the game as a refugee.
Team manager is unavailable.
Bosses are unavailable.
Default character relationships.
You ignore all negative effects associated with carrying heavy weight.
Each item you pick up is doubled (Does not apply to clothing).
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Slaver :
Classic slaver mode (No changes)
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