Howdy all,
Thank you for your feedback and bug reports. We have a hotfix patch to address some issues in the Single-player mode first. We are continually working on more improvements. Let's look forward to an even better experience in the full 1.0 release on November 2nd.
Check the changelist below:
Adjusted & Optimized:
[*]Enhanced monster spawning for better performance.
[*]Improved the Refiner display to show required quest items more clearly.
[*]Increased the opening speed of the machine UI for a smoother experience.
[*]Tweaked the triggering conditions for the Cable Guy quest.
[*]Adjusted triggering conditions for the Bounce Back quest.
[*]Refined triggering conditions for the Artwork in the Sky and The Fleeting Youth Tea Society quests.
[*]Modified the way Power Cores drop in the Paradise Lost and Found quest for a more balanced gameplay experience.
Fixed:
[*]Resolved a problem in the "Anyone Can Cook" quest where talking to Larry before teleporting the food would skip a step.
[*]Corrected dialogue errors in the "The New Mascot" quest
[*]Ensured Dan-bi leaves the Church after finishing the "Mister Minister" quest
[*]Fixed the issue in the "Into the Abyss" quest where chainsaws weren't available after completing it
[*]Addressed the problem in "The Jewel of the Eufaula" quest where not listening to the speech didn't remove certain NPCs
[*]Resolved the issue in the "Builder Cruise x Operation Flowergate" quest where a tree blocked train station stairs after completion
[*]Rectified the abnormal acquisition of the Super Filtration Core in the "Into the Abyss" quest
[*]Fixed the problem where resources weren't cleared after an interruption in the "Masterclass" quest
[*]Addressed the issue in the "Just Give a Whistle" quest, preventing premature installation of the repellent whistle
[*]Fixed the problem where rejecting Heidi's confession blocked gifting the Heartknot again
[*]Resolved the issue in "The Wei Forward" quest where subsequent tasks might not trigger
[*]Fixed the problem in "The Quest for the Panacea" quest where the giant stone might not exist
[*]Corrected the issue of Haru still wearing a mask during the Goat quest CGs
[*]Fixed missing sound effects in the mount shop and display interface.
[*]Resolved the modeling problem with Pablo's knees while sitting.
[*]Addressed anomalies in some CGs
[*]Fixed missing dialogue with Venti during the Chat by Oasis activity.
[*]Fixed unexpected issues that were affecting the indoor workshop in the later stages of the game.
[*]Corrected collision issues in various locations within the Abandoned Ruins
[*]Addressed a controller issue causing button dysfunction after exiting the character encyclopedia
[*]Resolved the problem where the sign-up platform for the Day of Memories was obstructing NPC movement
[*]Adjusted abnormal seating height for Catori during the Chat by Oasis activity.
[*]Fixed an issue where NPCs under special circumstances will no longer send gifts to players based on affection.
[*]Rectified abnormal display issues with completed orders.
[*]Resolved problems with the Industrial Furnace's orders.
[*]Fixed the modeling issue with the Helical Gear Sword and Shield.
[*]Ensured Logan now closes his eyes while sleeping.
[*]Resolved the issue of the relationship level in the social interface displaying abnormally in certain situations.
[*]Fixed the problem of the energy icon not fully displaying in dialogue options.
[*]Addressed a collision issue in a building in the Valley of Whispers.
[*]Adjusted overly bright lighting in the CG 'Drifting'.
[*]Fixed the issue of train tracks and wooden bridges intersecting
[*]Improved pathfinding near the Golden Goose Center.
[*]Fixed the issue where the Guidance prompt didn't correctly trigger when quickly switching menus
[*]Addressed inconsistencies in the art performance of cliffside buildings
[*]Corrected the abnormal display of 'New' in the social UI
[*]Fixed descriptions of unlocked machines showing as blank
[*]Resolved the problem of exceeding the point limit in the knowledge system
[*]Fixed the issue where moving the camera while climbing stairs could make the player continuously transparent
[*]Addressed collision loss issues in the UnderLab 7 area
[*]Fixed post-marriage issues with Nia, allowing players to choose a nickname and prepare for the wedding
[*]Resolved the problem in the workshop customization interface where the option to Automatic Targeting wasn't saving.
[*]Fixed the brightness issue with the Theme Park Lights furniture
[*]Fixed the issue in some save files where Elsie remained missing after leaving home.
[*]Resolved the unexpected stamina consumption when using the RX-67
[*]Fixed artistic inconsistencies with stairs
[*]Corrected abnormal lighting in the Gecko Station Ruins
[*]Fixed incorrect exit guidance on the second floor of the Mole Cave Abandoned Ruins
[*]Addressed issues triggering Trudy's emergency meeting under certain circumstances.
[*]Fixed discrepancies in the number of mature Saxoul Trees in the deep desert, ensuring quest progression.
[*]Fixed currency display anomalies when repeatedly switching between buying and selling in the shop interface
[*]Fixed a modeling issue that occurred during a hug with Miguel.
[*]Fixed the problem in the replay 'Green Pebbles' CG where Pebbles did not turn green immediately.
[*]Fixed dialogue omission when selecting to inquire Logan about the past during the Chat by Oasis.
[*]Fixed an issue where the Recovery Machine would inquire about adding fuel even when a Fire Powered Generator was available.
[*]Fixed abnormal invisible walls in the Shipwreck Ruins
[*]Fixed the issue in the Lab 7 dungeon where the Administrator's Notes might be unobtainable
[*]Fixed collision issues with elevators in Valley of Whispers
[*]Fixed the problem where machine bubble icons disappeared under certain circumstances
[*]Fixed the issue where the monster 'Control Cat' wouldn't spin under certain circumstances
[*]Fixed shadow jittering of static objects when the graphics quality is set to low
[*]Fixed the artistic inconsistency issue with the player's bald head
[*]Fixed the problem where Yan continued to publish orders after leaving
[*]Enhanced the UX experience to address difficulties in abnormal interactions.
[*]Fixed the problem of not being able to collect items from the mailbox when there were too many
[*]Fixed the order system error, which was mistakenly adjusted to the maximum value
[*]Fixed issues with quest triggering during 'The Battle of Sandrock' quest.
[*]Fixed the problem where completing ‘The Goat' quest would unexpectedly trigger the Funneral plot
[*]Fixed issues with quest progression during the 'The Battle of Sandrock' quest
[*]Fixed the problem where some NPCs couldn't be proposed to
[*]Fixed the issue in the ‘Just Give a Whistle’ quest where receipes couldn't be obtained
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