My Time at Sandrock

My Time at Sandrock New Beta Update Out Now!

Version
New Beta Update Out Now!
Version Date
Aug. 17, 2021
Links

Patch Notes

New Beta Update Out Now!

Howdy all,


Sorry for the long wait, but we’ve released the much-awaited romance update to the Closed Beta players. A huge amount of new content has been added, so it’s time to update your game and experience new stories! If you’ve been playing the Demo version, make sure to go to the game properties from your Steam library and switch from the Demo branch back to the Beta branch!

Because we’ve added so much new content and adjusted many settings, it may affect your old saves, meaning that some of you may lose your progress and need to start a new adventure. Although it can be painful to have to start all over, these optimized features and new stories will help the game feel more fresh and complete - there’s an estimated 20-30 hours of gameplay content total now (and yes, there are now new hairstyles)!

While waiting on getting the needed rating certification so that Early Access can finally begin, we’re still fully focused on making and adding new content, and will keep fixing bugs, listening to your feedback, and optimizing the game more. If you meet any issues, you can start a thread in the Steam Report a Problem subforum or join our Discord beta channels to discuss with us.

Without further ado, check what’s new here!

Changelist: 



Added:

1. Added more main quests after the Shonash Canyon Bridge was repaired
2. Added the animal raising system with tutorials and related stories
3. Added fall damage
4. Added the Dew Collector
5. Added the Grinder
6. Added some new knowledge points and acupuncture treatment to reset knowledge points
7. Added new types of plants
8. Added new Sandfishing spots and new fish types
9. Added play and date activities for some NPCs, including ordering food, chatting, and setting off fireworks.
10. Added a new mining dungeon and new minerals
11. Added new hairstyles
12. Added the camera mode
13. Added players' poses and expressions in the camera mode
14. Added a group photo feature to some NPCs
15. Added relationship points function that can unlock the group photo feature
16. Added a new display mode of send camera as a gift
17. Added a new mini card game - Critters
18. Added individual quests for Mi-an
19. Added individual quests for Elsie
20. Added side quest for Mort
21. Added a hidden plot for Owen
22. Added ability of NPCs to repair some damaged scene items
23. Added most NPCs’ facial expression functions :)
24. Added some NPCs’ dancing functions
25. Added some missed cutscenes
26. Added some NPCs' special actions
27. Added some expanding levels to the workshop
28. Added effects of NPCs relationship points
29. Added more tutorials
30. Added two cats in the town
31. Added the meerkat pet in the wild
32. Added some interiors
33. Added some new music

Optimized

1. Optimized the sandsledding minigame–Sandrunning
2. Optimized the UI of Inspection minigame
3. Optimized the Whack-a-Mole minigame, and added a partner play mode with some NPCs
4. Optimized the distribution of the scraps and the performance during excavation
5. Optimized the side quest performance of Jasmine shows you around the town
6. Optimized the main quest process of Belly of the Beast
7. Optimized, completed, and polished most text, including names, objectives, and descriptions of most tasks
8. Optimized NPCs’ daily behaviors
9. Optimized the mount and dismount behaviors of the riding system
10. Optimized Pen's expression and performance during the sandstorm
11. Optimized the effects of NPCs' hearing and follow-up reactions
12. Optimized the possibility of unexpected situations in Owen's storytelling event and adjusted the participants
13. Optimized some NPCs’ movement speed
14. Optimized some NPCs’ blinking behavior and triggering rules
15. Optimized the corresponding NPC range in the social list
16. Optimized the dishes of the food ordering minigame and NPCs' performance
17. Optimized the default position of mounts besides the player's house
18. Optimized collision of trees and stones on the ground
19. Optimized the The Day of Memories, including its Chase of Memories and Wishing Festival activities
20. Adjusted the backpack's shortcut key to "B"
21. Adjusted the Sprint Mode's shortcut key to "~"

Fixed

1. Fixed doors’ performances in Hugo's house, Arvio' house, and the Blue Moon Saloon
2. Fixed some AI and scenario behavior configurations of NPCs
3. Fixed Matilda's behaviors while in Sandrock City Hall
4. Fixed errors of NPCs’ models, and adjusted the position and heights of interactions
5. Fixed some NPCs’ errored actions
6. Fixed the collision feedback with some NPCs
7. Fixed functional modules of NPCs following

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