Mystic Vale
Mystic Vale Patch Notes - 07/12/18
Version
Patch Notes - 07/12/18
Version Date
Dec. 11, 2018
Patch Notes
Patch Notes - 07/12/18
Update Notes
New
- Added new level of AI Difficulty, utilising a newer AI system. To try it out, set an AI's difficulty all the way to very hard.
- Added a couple new in-game music tracks.
- Added some tooltips to 'Push', 'Go to Harvest Phase', and 'End Turn' buttons (the buttons just below the field).
- Added animations to the Earthchant Chorus, Hulking Thornhide, and Mindful Owl Advancements.
- Discard Card prompts will now highlight which Advancement or Card Ability invoked the prompt.
- Rule regarding viewing other player's discard piles is now enforced. You can no longer view another players discard pile.
Improvements and Fixes
- Fixed a few minor SFX issues.
- Vale Card frames in the player's Vale Card area should now display the correct colour for the player.
- Fixed an issue where purchasable Level 2 Vale Cards would incorrectly display as Level 1 Vale Cards when drawn into the Level 1 Card commons.
- Fixed an issue where Advancement description tooltips would not properly hide in some cases.
- Fixed an issue where Advancements or Vale Cards could, in some cases, render underneath certain elements on the screen.
- Fixed an issue where Advancements or Vales Cards could disappear in some cases.
- Fixed an issue where the Sunstone Aerie Vale Card would remain highlighted after spending resources on something else.
- User selection of Windowed or Fullscreen in the initial configuration dialog (when booting up the game) should now be properly reflected within the in-game settings menus.