Mystic Vale
Mystic Vale Patch Notes - 28/01/19
Version
Patch Notes - 28/01/19
Version Date
Jan. 29, 2019
Patch Notes
Patch Notes - 28/01/19
Changelog
New
- Added 'Quick Reference' Guide to the title screen and in-game
- Added a glow effect to the background in-game
- Removed the 'Your Turn' dialog. The current player is now signalled by different coloured particle effects and the background glow colour
- Added 'Fast Mode'. Increases the draw speed of the field, as well as transitional animations between turns
- Added an optional dialog to inform the player if they have Advancements they can use, if they attempt to end their turn without first using them
- Edges of a Player's Field will now glow to indicate if an off-screen Advancement can be used
- Added a new dialog to allow the player to select which Spirit token to spend when purchasing a Vale Card which allows any type of Spirit token to be used to purchase it
- Added SFX to the particle effects which play when earning resources
Changes, Improvements and Fixes
- AI: AI will now treat Ferile Soil as a last resort (cannot buy anything else, and pushing is deemed too much of a risk for the extra Mana)
- AI: AI will now push more often on Hard difficulty
- UI: Pause Dialog will now animate in/out
- UI: VP Pool will now glow when the amount of remaining VP tokens is low
- UI: Resource counters will now only turn grey when you have 0 of a given token
- UI: Player HUD will now automatically switch back to the Player field after purchasing a Vale Card
- UI: Fixed an issue where Advancement tooltips were not appearing in the results screen
- UI: Fixed an issue where long player names could overflow into other text elements in-game
- UI: 'Spoiled' message has been moved to the player action buttons (Push, Pass, End Turn buttons)
- UI: Tweaked the glow effect for usable Advancements to help improve visibility
- Tutorial: Tweaked the wording of a few tutorial steps to improve clarity