Hello fellow Skeletons,
Necromorphosis is available now in Early Access! If you want to give feedback or suggestions about the game, either post a thread on the Steam Forum, or join the
Moonana Discord and leave a message in the Necromorphosis Channel.
Here's the Roadmap for future updates:And here are the Patch Notes for the Early Access Release update:- Added a cool Cape for when you pick up Dust
- Added Bestiary to Death (not included in Demo)
Beastiary entries are hidden until you get a certain amount of kills of each enemy
- Added Credits screen to main menu
- Added some cosmetics to the ground
- Added more visual changes to helmets and torso armors on later levels
Changed class starting attributes so each has two positive and two negative traits:
- soldier +1 STR +1 SVV; -1 SPD -1 SOU
- scallywag +1 SPD +1 SPI; -1 SKL -1 SVV
- sorcerer +1 SOU +1 SPI; -1 SPD -1 STR
Future classes to be added will alter the remaining attributes.
- Changed description text for several items
- Changed controller aiming so it doesn't instantly return to the character
- Reduced well-fed Sporebro damage increase so they're less likely to one shot people
- Poison pools now fed with experience will create Sludge fish
- Whirlwinds will carry fire and ice with them
- Spikes will drag fire in their path
- Adjusted spellcasting when using the Staff or any Gun
- Fixed weapons invisibly attacking while you were rising from the ground
- Fixed flail quantity and positioning
- Fixed lightning not finding targets
- Fixed menu gravity stat display not showing total gravity