Nekotto Island

Nekotto Island 1.2

Version
1.2
Links

Patch Notes

1.2

- Added the female ally character Chiffon and related cutscenes.
- Drone view camera now only tracks crew members.
- Fixed an issue where mating positions could not be changed during drone view.
- Removed the red screen effect upon death when switching to drone view.
- Adjusted the camera position when the target unit is resting or sleeping in drone view.
- Fixed the issue allowing locals' positions to be changed when the player is resting or sleeping in drone view.
- Changed to display estrus effects for the enemy side when a defected female unit is selected in drone view.
- Added the ability for local males and defected female units to mate.
- Enemies around crew members will no longer become inactive.
- Fixed a bug where characters and animals could not recover after colliding with the invisible walls surrounding the island.
- Added Level of Detail (LOD) to characters, animals, ship parts, and meat.
- Changed the chicken 3D model to one with fewer polygons.
- Fixed an issue where characters were generated tilted diagonally upon game restart.
- Doubled the turning speed of characters.
- Adjusted the audible range of character voices from 500m to 100m.
- Adjusted the audible range of piston sounds from 500m to 100m.
- Fixed locals and defected female units not to sleep during the day.
- Fixed the bug where characters could change clothes while being carried on the back.
- Fixed the rover boarding process to prioritize carrying a downed ally on the back.
- Adjusted the movement of characters not playing the player to reach the rear of the rover or in front of the control panel when leading animals.
- Adjusted animal corpses to disappear in half a day instead of one day.
- Fresh meat now disappears after 5 minutes instead of 10 minutes post-generation.
- Removed animal footstep sounds.
- Fixed a bug where animals became meat while alive in the supply menu of the control panel.
- Set a maximum limit to the number of animal corpses generated around local habitats (maximum 40).
- Installed ramps at the entrances of local dwellings.
- Removed some trees from the map.
- Fixed an issue where bodies would sink into slopes during mating.
- Fixed a bug where characters would always run if enemies were within the search range.
- Made it easier for locals in combat to transition to mating.
- Fixed a bug where local males would glitch out when downed while climaxing.
- Adjusted female units to more easily enter estrus during rest.
- Allowed female units to mate during breaks.
- Adjusted female units to appear slightly open-eyed when downed and mating.
- Adjusted blushing expressions for characters Karin and Milk.
- Fixed an issue where Lime's tears would pop out.
- Adjusted some mating positions for players and female units.
- Fixed a bug where action buttons were displayed when closing the pause screen during mating.
- Fixed a bug where the pause screen would open simultaneously with the end of the tutorial.
- Fixed ship parts moving out of the map due to glitches to regenerate on the map.
- Fixed the issue where ship parts' positions were not saved.
- Doubled the towing distance of ship parts on the rover.