Nekotto Island

Nekotto Island 1.23

Version
1.23
Links

Patch Notes

1.23

- Fixed a bug where infinite meat could be obtained from a turtle defeated in the tutorial.
- Fixed an issue where pleasure levels were halved at the start of mating.
- Adjusted the drop rate of cooked meat obtained from campfires.
- Adjusted the amount of meat dropped by elephants.
- Changed the behavior so that locals prioritize mating over carrying on their backs.
- Changed it so that units can become aroused and mate even while being carried on the back.
- Changed it so that units can become aroused and mate even while sleeping.
- Fixed an issue where the recovery time was not changed to 10 seconds when female allies climaxed during mating with locals but did not defect.
- Fixed an issue where female allies could continue mating if they climaxed during mating with locals but did not defect.
- Adjusted the mating ground detection for locals to include the terrain under the target unit’s feet.
- Fixed a bug where local dwellings were not selected as mating locations.
- Fixed an issue where other units could move directly above players or units that were mating.
- Added a "Return to Title" option in the pause menu.
- Added an option to toggle speed lines on and off.
- Reduced the number of trees and grass on the map.
- Reconstructed the movement permission areas on the map to reduce dead ends.
- Fixed a bug where units being dragged by the player would warp to the nearest allowed movement area.
- Reduced the time it takes for units to transition from a melee attack to the next action.
- Changed the behavior so that male locals prioritize attacking female units with less than half HP.
- Changed it so that the charge command is canceled when locals rest or mate.
- Fixed an issue where the charge command could not be set when locals were resting or sleeping.