Netherworld Covenant
Netherworld Covenant New Demo Version Release Note
Version
New Demo Version Release Note
Version Date
Dec. 13, 2024
Patch Notes
New Demo Version Release Note
This version is the final update before the February Next Fest version.
New Additions
Multi-language Support
- Added Turkish.
Out-of-Run Content
1. Weapons
- Three categories: Fast, Medium, and Slow, each with unique attack animations.
- Unlockable weapons with various attributes.
2. Lamp Skills and "Suppress" Mechanic (Off-Hand Weapons)
- Introduced 4 distinct Lamp Skills, enhancing offensive options and enabling stronger combos.
- Use Lamp Skills to trigger Suppress and defeat powerful enemies.
3. Revamped General Enhancements
4. New "Manual" (Wiki)
- Added a guide for in-game help and mechanics explanation.
5. Attack Alerts
- Added alert types (Yellow, Red, and Crimson) to indicate interruptible attacks based on skill type.
6. Blueprint Unlocks
- Amulets, weapons, and Lamp Skills can now be unlocked by collecting blueprints.
7. New Thief Skills
- Time Rift: Actively slows time.
- Knife Barrage: Launches a flurry of spinning knives, attacking enemies around you.
8. Boss Health Bar Enhancements
- Added status effect indicators and an immunity alert for Resilience Damage.
9. Item Notifications
- Added prompts for acquired items.
In-Game Content
1. Weapon Room Update
- Replaced Weapon Rooms with Relic Rooms.
- Players now have two Relic Slots. Relics provide multiple attributes, including a general effect and a passive skill enhancement.
2. Aura Adjustments
- Rebalanced Auras and added new ones tied to Lamp Skills.
3. Black Stone Room Update
- Converted into a non-combat room with an altar for replenishing Health Potions.
Adjustments and Fixes
Gameplay Adjustments
1. Sound Effects
- Fixed low volume and disappearing audio issues.
2. Recall Ghost
- Extended invincibility duration compared to Ethereal Walk, improving usability.
3. Ghost Skill Balancing
- Adjusted balance and usability for several Ghost Skills.
4. Energy Gain Adjustment
- Reduced energy gain from Melee Attacks; reallocated some to Lamp Skills.
5. Attack Alerts Timing
- Alerts now appear earlier to give players more time to react with "Suppress."
6. Attack Detection Optimization
7. Wall Transparency
- Improved semi-transparency for obstructed views.
8. Melee Attack Animation Improvements
9. Monster Turn Speed
- Reduced to give players an advantage in backstabbing opportunities.
10. Time Stop Adjustment
- Significantly weakened.
11. Block Skill
- Easier to trigger.
12. Health Potions
- Potions are consumed only when their effects are activated.
Bug Fixes
1. Fixed issues causing bosses to freeze.
2. Resolved player positioning errors when appearing at incorrect map locations.
3. Improved scrolling functionality for lists.