Network Euphoria

Network Euphoria 0.1.10

Version
0.1.10
Links

Patch Notes

0.1.10

Additions
-New Euphy large sprite sex scene!
-New Euphy Optional small sprite sex scene!
(Related to how many times you fuck euphy on day 2)
-New character and story content!
-New Rhythm chopping minigame!
(Wip I didn't want to take another month on the coding for it)
-The left side of the upstairs hallway is now accessible.
-Added a Dining room, Kitchen and 2 Bedrooms!
-Added the Euphoria Network (VR Dream Space)
-Added some new music
-You can now progress time at the bed!
-You can now save game progress at the bed!
(you can only save after the Arrival intro.)
( you can have a maximum of 3 save slots. The files are marked as
"NetworkEuphoria" 0 1 and 2 .bliss)
---------------------------------------------------------------------
THE GAMES SAVE LOCATION IS username/AppData/LocalLow/Synthetic Bliss
---------------------------------------------------------------------
-Some sex scenes now leave behind "Evidence"
-There are now tooltips to describe better what the cursor is on.
This also gives hints to objectives when hovering over journal tasks.
-Added the ability for quests to have multiple simultaneous tasks that can be completed in any order the player desires.
-Added the ability to have multiple character quests. These can be switched once a new character is unlocked and you are playing after the intro.
-Dialogue text can now vary in speed.
Changes
-Adjusted some bloom settings.
-Changed Menu music (will be extended version in the future)
-The door to the basement inspection artwork now matches the sprite.
-Rebuilt a lot of placeholder systems.
-Rewrote and corrected some dialogue in the intro and second day.
-Euphy's locations around the manor are now tied to the time of day.
-The dialogue scenes around the manor are now also connected to an objective.
-You can no longer use the door in the basement to go back to the lobby in the Arrival Intro.
Fixes
-Menu SFX is now properly controlled by the SFX slider in the options.
-Corrected some sprite animations related to Lewis's run.
-The windows next to the landing of the right staircase no longer have sunlight coming through them during the intro's night switch.
-Euphy's Large sprite sex scene buttons now make more sense.
-Finished off a lot of technical debt that had accumulated from rushing out the launch.
-A number of softlocks.
-Euphy will no longer turn permanently blue on the couch.
-The transparency toggle for small sprite scenes works properly now.
-The door that leads outside properly fades with the rest of the backlobby now.
-You can no longer clone yourself into an invisible ghost during a small sprite sex scene by pausing.
0.1.5:
Additions (major)
-3 new Euphy Small sprite sex scenes.
-A continuation after the first Euphy love scene.
-Npc Interaction.
(You can now talk to Euphy and have fun with her in multiple areas around the manor)
-You can now explore the backyard after the intro.
Additions (minor)
-The color scheme of the walls has been reworked to look less washed out.
-The door to the cellar has been reinforced.
(The Inspect screen for the door will come later however)
Fixes
-A number of softlocks were fixed.
(A dialogue system overhaul is coming soon and will fix any hiccups)
-Some tweaks to the resolution code
0.1.2:
Resolution fix for the UI breaking on larger than 1080p screens