NeverRage
NeverRage 2.1.8
Version Date
May 19, 2025
Patch Notes
NeverRage Update 2.1.8 Human Male Animation -
Working On Adding New Models
-Setting up the animations as - they were - before the Tiny Time Stamp FrameWork research.
Then I will move onto - loading 1 enemy at least, and using it with the minerals resource,
to set up the UI - for integrating the link system for- crypto and to setup and test the Blockchain.
This should take a while - but my 2 concerns are (Moving Forward)
1 Loading A Bunch of Characters (having good frames when that happens)
2 Setting Up the game so I can push Web3 content
-The environment will still be unfinished (for now) -a lot of things will be
(But I have all of this documented)
-Please remember - Human male - Barbarian class - you character should be lvl 10 if you
are loading into the game world.
You can try - if you are completely new to this project - lvl 1 -
I added the zone model for lvl 1 game play but I am not sure if the collision etc work - I didn't
get to that part.
-Animations for Abilities
All 5style abilities for the human-male have been integrated
The character will be fully customizable - but I have to focus on other things,,,
Just want to set the basics up and see how it looks.
- Character Customization -
The character feet are now equipped with a basic customization asset.
This is a test for character customization - which will be updated with the User Interface (UI)
at some point during development.