Greetings again, Neverwinter Nights players!
Thank you for all your feedback on the last patch. Engineers from the NWN community worked hard and released a hotfix to reported issues.
Fixed
- Fixed client AoEs sometimes adding duplicate objects.
- Fixed a bug where the client objects appear to be frozen in place until the game is restarted.
- Fixed learning a stacked scroll making the remainder of the stack unusable.
- Fixed a crash that happens after several loadscreens on some Linux systems.
- Fixed the bug report message pointing at the wrong URL.
- Fixed the MacOS binaries not containing the aarch64 build.
- Fixed screen capture tools like OBS and Steam not being able to read the full framebuffer content.
Changed
- Improved the AV warn message.
- Reverted movement teleport fix because it was resulting in jerky WASD movement for some players.
Known issues/Workarounds