New Outbreak
New Outbreak Updates! What's going on?
Version
Updates! What's going on?
Version Date
Oct. 1, 2016
Patch Notes
Updates! What's going on?
Hello Everyone!
We've been quite busy the past month and though we haven't posted any news posts we have been updating! We have added in saving (mostly, just drop your items before quitting!), new UI and a new Customisation screen which is now after you press new game instead of being on the main menu.
We are from now on going to post a news updates with each update and plan to update every week! We are currently working on gamepad support and are bringing in a new and fluid way of issuing commands to the dog by just using the DPAD shown below in the direction of what you want the dog to do, we are also looking to bring this to keyboard since clicking on the dog isn't the best way of controlling him.
We are also going to be adding a bit of Dog Customisation with the addition of a new dog race, images coming soon! We might be adding in gamepad support next update or after depending on how well it is working at the time.
We want to now slowly start work on the faction gamemode and implement that into the game so hopefully we'll have some images to show of that very soon. We did begin prototyping it so implementation of a rough concept shouldn't take too long and we'll probably include it in a seperate branch for anyone who wants to test it out (Though you won't do anything except watch random people walk around). We did mention before that we were thinking of having a spectator mode so instead of playing you just watch the random world unfold and so to add to this we are thinking of allowing you to create your own character with either random or personality set by you and allow you to watch and see how well your character would do in an appocalypse. How far we might go with this we aren't sure but it's a starting idea.
We have had a lot going on in our lives the past month so updates have been slow which we appologise for but everything has mostly settled down so we want to pick up speed again and push out more content! Which is why we are going for weekly updates.
We want to thank everyone who has picked up our game and those who have given feedback!