Greetings, Adventurers!
New World Update 1.8.1 downtime will begin at 11:00 PM PT (6:00AM UTC) on January 10. It marks the end of the Winter Convergence Festival and includes various fixes to rewards, loot, and more.
ECONOMY/PROGRESSION
NOTABLE FIXES
- Fast Travel costs should now be correct when traveling to a settlement.
GEAR/ITEMS
- Fixed an issue that caused Winter Convergence Life Staffs to have the incompatible perk Keenly Jagged. They now have Keenly Fortified.
EXPERTISE
- Fixed an issue that caused the Mutated version of the Starstone Barrows Expedition to not drop Sapphire Gypsum upon completion for eligible players.
REWARDS/LOOT
- Fixed an issue that caused some named items to not drop in Mutated versions of Garden of Genesis and Dynasty Shipyard.
- Fixed an issue where Shields would have 5 perks when rolling a 600 Gear Score.
- Fixed the missing icon for the Band of the Armed Men.
- Re-enabled loot for several Brimstone Sands mobs that previously spawned too quickly.
COMBAT
SWORD & SHIELD
- Fixed an issue that caused the Defensive Formation Fortify status effect to incorrectly be removed from a player when two players used it near each other.
NOTABLE FIXES
- Fixed an issue that caused active but sheathed weapons' passive abilities to activate under certain circumstances.
UX/UI
IN-GAME STORE
- Fixed a visual issue with the Winter Wanderer's Flowing Cloak apparel.
- Fixed an issue where dyes on Shields were being incorrectly applied to in-game store Shield skins. Players that had dyes applied to Shields will still have the dye applied to the base item but not the skin.
NOTABLE FIXES
- Fixed a crash that sometimes happened in Outpost Rush when interacting with turrets.
SOCIAL
NOTABLE FIXES
- Fixed an issue that caused players' daily War limits to not reset correctly. This made some players unable to participate in the intended 2 Wars (1 attacking + 1 defending) per day per world.
Thanks for your support! We’ll see you in Aeternum.